![]() ![]() The Altmer want nothing less than the total unmaking of reality, to wipe everything from the face of existence and return the universe to its purest state. The fundamental belief driving the High Elves (specifically, the Aldmeri Dominion) is that the world and everything in it - including themselves - is an abomination to the gods of the realm, the Aedra. Their occupational forces spread across Skyrim and, presumably, the rest of Tamriel as well, having forced the Empire to sign a a treaty after the Oblivion Crisis that gave the Altmer a distinct advantage. With the fall of the Empire and the secession of many of its client nations came the rise of the Altmer, the High Elves. Its hooks for the future appear more in the story's periphery in tangents than in the main plot line. The Dark Elves of Morrowind now exist as transient refugees in the wake of their homeland's destruction in The Elder Scrolls III, while the formerly powerful Empire has been reduced dramatically in power and influence in the wake of the capital's near-destruction (and the emperor's assassination) in the previous game.īy and large, Skyrim's story - with the rise and final destruction of the realm's mythical dragons - seems largely self-contained. Two major developments in Skyrim concerned the fallout of Morrowind (literal fallout, in fact) and Oblivion. Each chapter not only brings about radical change, it also honors the changes wrought by previous adventures. Tamriel has an extensive history, with the games spanning hundreds of years and the backstory encompassing millennia worth of ages. Above all, The Elder Scrolls is a series about lore. The big question for Elder Scrolls VI will be the direction its story takes. Something's gotta be done about the combat system. So where does Elder Scrolls go from here? Does it carry on down the path of greater simplicity and broader appeal as seen in Skyrim? Or does it pull back and restore features from Morrowind and Oblivion? And what is the next chapter in the mythology, now that all the dragons are scattered and left without a leader? The simplified menu system, for example, worked perfectly on a console controller, but those who preferred mouse-and-keyboard controllers detested it. While some of its streamlining proved to be a welcome sight - did anyone really miss the Acrobatics stat, which inevitably inspired players to grind for it by jumping like idiots from one end of Tamriel to the other? - the loss of other features struck some players as an unfortunate dumbing-down of the game to appeal to the console audience. Skyrim also pushed the limits of console hardware, barely even running on PlayStation 3 and making the Xbox 360 whimper for mercy as well.Īt the same time, Skyrim greatly simplified many of the series' mechanics, much to the dismay of long-time enthusiasts. With a few minor mods, its PC version can be downright stunning, and it has a remarkable capacity to remember what's changed - even an arrow you fired off and lost track of 100 hours earlier. Skyrim pushed the boundaries of visual quality and persistence within the series. So what form will The Elder Scrolls VI take? The franchise stands at a sort of crossroads right now. Still, the ever-growing popularity of core Elder Scrolls games proves that plenty of gamers still thirst for great solo play, and that not every game needs to be online. As a single-player role-playing franchise known for its MMO scope, a true MMO makes perfect sense as a direction for the series. Of course, fans as obsessive and content-thirsty as those The Elder Scrolls inspires have only question on their mind: "What's next?" The obvious answer would seem to be The Elder Scrolls Online, but no matter how good a game TESO turns out to be, it won't be a "proper" Elder Scrolls VI. ![]() You'll have to make due with the several hundreds of hours of content that already exist for the game, sorry. The fifth chapter of The Elder Scrolls franchise had a good run, continuing the series' trend of each new entry greatly outselling its predecessor, but outside of whatever madness the modding community cooks up there's simply no future left for Skyrim. With the release of the hefty (and excellent) Dragonborn expansion earlier this year, Bethesda put the chairs on Skyrim's tables and turned out the lights. ![]()
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